Important Highlights

Additional Content

  • PF2 - The first issue of the Stolen Fate AP, The Choosing, is now available. Purchase Now

Vault Viewer/Campaigns Enhancements

  • Campaigns with Content Sharing enabled now provide access to books in the Vault Viewer that are owned by members of the campaign
  • Vault Viewer - Added a new view for browsing through all of the images 
    • Image searching has been moved from the side panel to this new view for easier use
    • Images can be filtered by book, theme, & relevant keywords

Game Mechanics

  • PF2 - Effects that were based on the number of weapon dice were counting dice from sources other than striking runes.
  • SF - Archetypes will now report an error before being added if one has already been taken for that particular class.
  • SF - Alternate class features and archetypes will now check if an ability they modify or replace has already been modified or replaced by another ACF or archetype, and report an error if so.

Patches

The Nitty Gritty

Bug Fixes and Improvements

  • Vault Viewer - Improved presentation of images when browsing Favorites & History
  • PF1, SF, SR6 - Fixed a delay in content package purchases being reflected in campaign characters in some cases. Purchases should now become available to campaign characters shortly after purchase
  • All Games - printouts of characters could have some stats doubled
  • PF2 - The alchemist's chirugeon research field's signature items ability hadn't been updated to the latest errata.
  • PF2 - Druids with the storm or leaf orders weren't getting the correct number of focus points.
  • PF2 - The gunslinger's sniper's aim ability was negating the bonus damage from the kickback trait instead of the attack penalty.
  • PF2 - Summoners couldn't name the natural attack granted by the Ranged Combatant feat.
  • PF2 - The Druid Dedication archetype feat was granting a focus point.
  • PF2 -  The mammoth lord archetype's Staggering Blow feat has been updated to show the ability on the animal companion so it can be activated there to apply the bonus damage.
  • PF2 - The Cursed background's warding sign reaction wasn't being shown in the Special Abilities table of the Play tab.
  • PF2 - The Blasting Beams feat was not calculating its attack roll using the class or spell DC.
  • PF2 - The Burn It goblin ancestry feat was not adding to the displayed persistent damage of certain elemental ammunition or the gunslinger's Alchemical Shot feat.
  • PF2 - The Chosen of Lamashtu goblin ancestry feat was not allowing the selection of an additional heritage.
  • PF2 - The Magical Crafting feat wasn't allowing the addition of the correct formulas.
  • PF2 - Adding and then removing the Sign Language feat was leaving all of the character's languages set as signed.
  • PF2 - A familiar with the speech ability wasn't being granted language slots.
  • PF2 - The shears weapon was missing its deadly damage.
  • PF2 - The fire-jump ring was not applying the correct effects.
  • PF2 - Soothing tonic was missing the healing trait.
  • PF2 - The magic fang adjustment couldn't be applied to ranged natural weapons.
  • PF2 - A character's proficiency with unarmored defense was not being displayed with their armor proficiencies.
  • PF2 - The alternate language rules from Blood Lords have been added as Optional Rules.
  • SF - The Bully operative specialization was granting Skill Focus in the wrong skills.
  • SF - The Oracular Gift feat was missing a prerequisite for being able to cast augury.
  • SF - Characters wearing power armor were taking penalties when wielding weapons of the character's original size.
  • SF - Attempting to sell a computer was producing an error.
  • SF - The cost of built-in modifications was being added to the value of the base item, which would then affect the price of any modifications that should be based on the value of the base item they were being added to.
  • SF - Weapon specials and criticals were all displaying a DC, regardless of their need to do so.
  • PF1 - Archetypes could be listed under the wrong class header depending on the sourcebooks available to a character.
  • PF1 - The page of spell knowledge magic item wasn't displaying a table from which to add a spell.

Patch at 12:30pm Pacific

  • Fixed some accounts not receiving access to the shared Vault Viewer books in campaigns with Content Sharing enabled

Patch 2023-05-04

  • Starfinder - Fixed error when rolling paradox dice
  • Fixed dropdown menus having nearly invisible options in some contexts
  • Vault Viewer - Fixed filtering by tags with Advanced Search
  • PF2 - The gunslinger's Advanced Shooter feat wasn't making advanced crossbows count as martial weapons.
  • PF2 - The inventor's You Failed to Account for... This! feat wasn't showing its action icon on the Play tab.
  • PF2 - The psychic's Ancestral Mind feat was always reporting that a character had no spells that would benefit from it, even if they did.
  • PF2 - The swashbuckler's vivacious speed ability wasn't appearing in the Special Abilities table on the Play tab.
  • PF2 - The Magaambya Attendant Dedication feat was missing its prereq for being trained in Arcana or Nature.
  • PF2 - Focus spells gained from feats taken with the Natural Ambition human feat weren't calculating their DCs correctly.
  • PF2 - The Godless Healing feat wasn't appearing in the Special Abilities table on the Play tab.
  • PF2 - Blowguns were not benefiting from additional damage dice, such as from striking runes.
  • PF2 - Serene mutagens weren't applying the correct damage penalty to weapons with striking runes.
  • PF2 - NPCs could not have the reach and range of their weapons customized.
  • PF2 - Status penalties from conditions were stacking.
  • PF2 - The persistent damage adjustment was always producing an error if a die size was not selected.
  • PF2 - When using the Strength of Thousands optional rules, an error would be produced by the Magaambyan Branch table before the Magaambya Attendant Dedication feat had been gained to make is visible.
  • PF2/SF - Some containers that ignore the Bulk of their contents, similar to a bag of holding, were not always ignoring that Bulk.
  • PF1 - The archer archetype's Evasive Archer ability was always adding its dodge bonus to AC.
  • PF1 - The Enduring Mutagen alchemist discovery wasn't granting extended duration if the character had the mutagen ability from classes other than alchemist.
  • PF1 - The chernasardo warden's Aligned Class ability was granting too high an effective level to its aligned class.
  • PF1 - The halfling witch favored class bonus wasn't adding to the caster level of patron spells.
  • PF1 - Perfect Body, Flawless Mind's selection dropdown to choose the class it was associated with didn't have a label, making it unclear what its function was.

Patch 2023-05-07

  • Fixed an issue preventing a small number of characters from loading

Patch 2023-05-11

  • All games - Character portraits were not being included in PDF printouts.
  • PF2/SF/PF1 - Generic adjustments have been added to apply temporary hit points.
  • PF2 - Signature spells would report errors when their die rollers were opened.
  • PF2 - Chromatic ray was reporting an error when attempting to open its die roller.
  • PF2 - The thaumaturge's Thaumaturgic Ritualist feat was not recording its added rituals against the number allowed by its table.
  • PF2 - Setting a skill to a proficiency higher than trained would sometimes result in that skill not counting as trained for the purposes of some prerequisites.
  • PF2 - The Prophecies of Kalistrade philosophy had the wrong follower alignments required.
  • PF2 - Sapling shields were reporting that they were made of metal and therefor anathema for druids to use.
  • PF1 - The kineticist's Gravitic Boost composite blast wasn't increasing the damage of its selected blast.
  • PF1 - The Ioun Kineticist archetype's Azlanti Blast composite blast wasn't doing damage as a physical blast.
  • PF1 - The Terrakineticist archetype wasn't granting the defensive wild talent of its current element.
  • PF1 - The paladin's Chosen One archetype was not allowing a domain to be chosen by their familiar, unless the familiar had also selected a deity.
  • PF1 - The unchained rogue's Rogue's Edge ability wasn't appearing on printed character sheets.
  • PF1 - Shamans with bonus magic levels, such as from prestige classes, weren't gaining additional spirit magic spells as they gained the ability to cast higher level spells.
  • PF1 - The shaman's Fluid Magic hex wasn't adding their spirit magic spells to the shaman's spell list.
  • PF1 - The elf and half-orc druid favored class bonuses weren't increasing natural armor when using wild shape.
  • PF1 - Improved Uncanny Dodge would in some cases have the description text for Uncanny Dodge.
  • PF1 - The Divine Fighting Technique (Irori's Perfected Fist) feat wasn't available to monks and brawlers as a bonus feat option.
  • PF1 -The Lunge feat was adding a character's base reach when activated, which resulted in odd calculations of total reach in the case of larger creatures with reach weapons (x2 base reach), or whips with their extended reach (x3 base reach). Lunge now just adds +5' to the total reach in these cases, per the effect's text.
  • PF1 - Wasp and greensting scorpion familiars were being granted a feat choice.
  • PF1 - The amulet of grasping souls was reporting an error when worn by an incorporeal creature.
  • PF1 - Communal water walk was listed as a 4th-level spell for clerics and rangers rather than 2nd.
  • PF1 - The fluid form spell adjustment wasn't increasing a character's reach.

Patches 2023-05-12

  • Fixed an issue preventing some Starfinder characters from loading or making changes
  • Fixed an issue preventing some characters from having additions made to them

Patch 2023-05-13

  • PF2 - PFS training was requiring characters to be trained in all lores instead of choosing between them

Patch 2023-05-18

Additional Content
  • PF2 - Die roller functionality for afflictions has been added.
Bug Fixes
  • PF2 - The champion's deific weapon ability was increasing damage die size of unarmed attacks that dealt more than d4 damage.
  • PF2 - The gunslinger's Munitions Crafter feat wasn't granting training in an alternate skill if already trained in Crafting.
  • PF2 - Focus spells granted by the oracle's Paradoxical Mystery feat weren't applying proficiency modifiers to their attack and DC.
  • PF2 - The dragon disciple archetype's Claws of the Dragon feat wasn't increasing claw damage from the Dragon Claws spell adjustment.
  • PF2 - The Snare Setter kobold ancestry feat wasn't allowing the selection of uncommon kobold snare formulas with Snare Crafting.
  • PF2 - The wand of shattering images included the wrong spell information in its description.
  • PF2 - The long and short tools now include a text box for custom names.
  • PF2 - Resistances and weaknesses added as custom abilities were not displaying the controls to set what they applied to.
  • PF2 - The Override Name adjustment now includes an option to override a thing's name in all locations at once.
  • PF2 - The Size Category adjustment was not altering a creature's size.
  • PF2 - In Campaign Theater, when the Spells tab was accessed via the character summary panel, a number of errors be displayed.
  • SF - Evolutionists using the spectral step ability were having their equipment report it was invalid to equip since they were incorporeal.
  • SF - The geneturge mystic connection's transform biotech ability was missing its description.
  • SF - The Draconic Shot feat was missing its prerequisite.
  • PF1 - Taking both the Ravener Hunter and Sanctified Slayer archetypes on an inquisitor was not allowing a character to select both a mystery and slayer talents.
  • PF1 - The fighter's Focused Weapon advanced weapon training ability could not select some shields.
  • PF1 - A kineticist with the ioun kineticist archetype wasn't gaining the class skills from the aether element.
  • PF1 - GIllmen weren't gaining a swim speed.
  • PF1 - The Channel Surge feat wasn't being shown in the Special Abilities table on the Play tab.
  • PF1 - The Outflank feat was missing an activation to increase the bonus from flanking.
  • PF1 - Blessed books weren't showing up in the spellbook summary.
  • PF1 - Taking Weapon Focus for a dwarven war-shield would produce an error that the character wasn't proficient with the weapon.
  • PF1 - The treeform cloak was missing an activation and spell info for tree shape.
  • PF1 - The cheetah's bite attack was missing trip.
  • PF1 - The electric eel was missing its tail attack.
  • PF1 - The Evolution Surge spell adjustment now allow for adding their granted evolutions in their own tables.
  • PF1 - A spell adjustment for vampiric touch has been added.
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