2023-01-11
Last modified by Steve T on 2023/01/13 20:49
Important Highlights
Game Mechanics
- PF2 - Errata for the 4th printing of the CRB has been applied.
Patches
The Nitty Gritty
Changes and Improvements
- Vault Viewer - Added a display of your current location at the top of the content, which updates as you scroll through, showing the text headings the current area is beneath. The display can be clicked, jumping you to the respective headings above.
- Vault Viewer - Improved the consistency and appearance of item "breadcrumbs" in search, history, and favorites.
- Vault Viewer - Added the ability to browse all tables and sidebars, either across the entire game system, or limited to just those in the book you currently have open.
- Can be filtered by "themes" such as Equipment, Classes, Skills, etc., for tables and sidebars related to those themes.
Bug Fixes
- Vault Viewer - In some cases, dialogs/popovers wouldn't stack in the correct order, and closing the topmost one would also close some dialogs/popovers underneath it
- PF2 - The druid's Verdant Metamorphosis feat wasn't adding the plant trait.
- PF2 - The Untrained Improvisation feat was setting Esoteric Lore's proficiency bonus to 1/2 level.
- PF2 - Jalmeri Heavenseeker Dedication was offering the wrong feat choices.
- PF2 - Undead Slayer Dedication was not increasing its undead lores to expert if they were already trained.
- PF2 - The endless grimoire was limited to adding 100 spells.
- PF2 - Animal mounts from Lost Omens: Absalom now have versions that include minions.
- PF2 - An adjustment has been added to remove a trait from the hero.
- PF2 - The giant flytrap's leaf attack was adding cold damage instead of acid.
- PF2 - Spells were sometimes being printed twice on character sheets.
- SF - The mechanic's Skill Subroutine advanced drone mod was not allowing all skills to be selected when taken a second time.
- SF - The solarian's Attractive Force stellar revelation couldn't be applied to a solar weapon.
- SF - The nanofiber grip weapon mod was only showing as valid for small arms.
Patch 2023-01-12
- PF2 - Support for taking 2 flaws to gain an ability boost has been readded. Rather than being selected as a Character Setting, a Voluntary Flaws dropdown will now appear at the bottom of the Ability Scores table.
- PLEASE NOTE: any character using Voluntary Flaws that has been opened since the 1/11/23 update will need to select the "2 Boosts, 1 Flaw" option from this dropdown and set their ability boost and flaw choices. We apologize for the inconvenience this change has caused for those characters. Other characters using Voluntary Flaws will automatically have that option selected and their chosen boost and flaws set in the appropriate columns the next time they are opened.
Patch 2023-01-13
- PF2 - Voluntary flaws with regards to the new Alternate Ancestry Boosts rule has been clarified for PFS play, allowing 2 flaws to be taken to gain an additional boost while using either the ancestry-defined boosts and flaws or the 2 free boosts option. This combination of choices is now supported as well, but non-PFS characters selecting both will display an info message that they are not normally intended for use together, as a reminder for users who are less familiar with the nuance.