New Content Available

Client Changes and Improvements

  • Added the option to print PCs, campaign cast, and script cast without having to load the full character, just like the existing option for characters on the Select Character screen.
  • Cast members with linked scripts can now be directly trashed, retired, or moved out of the cast without having to manually unlink them from each script first. A warning will be displayed when attempting to perform these operations on cast members with links to scripts.
  • Character > Profile Tab:
    • Single-selection tables such as Alignment/Deity have been converted to a new, more compact input control and placed among other the Profile tab fields.
    • Layout improvements
    • Added info button for "Race Appears As" to explain its purpose
  • Campaigns - Various different menu options for moving cast members around have been combined under a single "Move to..." menu item. This opens a dialog with up to 3 different tabs, depending on the character being moved (PC, NPC cast, script-only, etc), and allows being moved to a cast folder, a script, or being designated as a PC, as appropriate for the situation

Client Bug Fixes

  • Fixed an issue where characters with completed print jobs would be marked as still in the queue, and characters that actually were still in the queue we not marked as such.

Game Mechanics

  • PF1 - Fixed favored class display saying "Unspecified" instead of the more accurate "(your first level class)" when not explicitly selected
  • PF2/SF Before an ancestry/race is selected, improved display of gender field directing to pick an ancestry/race first.
  • PF2 - When attempting to add runes to an item, no warning message was being displayed if all rune slots had been used.
  • PF1 - Moving Money to the Equipment Storage Locker would make it vanish.
  • PF1 - Stat blocks were not showing attack bonuses for weapons.
  • PF2 - When importing level 1 Age of Ashes creatures from the Vault, their level was set as 0 instead.
  • PF2 - The Tzitzimitl's Eye Beam attack was set as a melee attack instead of ranged.
  • PF2 - The Balor was shown as having Major Striking Unarmored Defense, and as having runes in their gear.


  • Fixed errors that were preventing the creation of cast members in SF campaigns
  • Fixed the "Invalid request parameter" error when trying to change a campaign's name, summary, or overview.
Lone Wolf Development, Inc.