Client Improvements

  • PF2/SF - Dice Roller - Improved clarity when editing roll terms
    • When setting dice quantity to 0, die type now displays "None". When setting dice quantity to non-zero, die type automatically changes from None to the last selected die type.
    • When setting die type to "None", quantity automatically changes to 0. When setting die type to anything else, quantity automatically changes from 0 to 1.
    • Added labels for Die Type and Dice Quantity.

Client Bug Fixes

  • PF2/SF - Dice Roller - Fixes errors with custom rolls like "Error: Invalid syntax at line 1 col 8: ={1d20+} ^ Unexpected "}". This would happen when adding a +0 term, then closing and reopening the dice roller.
  • PF2/SF - Dice Roller - Fixes an issue that could result in getting "stuck" when editing a dice roll. If you got into a situation where no terms had any dice (e.g. deleting all terms with dice, or changing them all to static modifiers, etc), you would not be able to add any dice to any terms anymore.

Game Mechanics

  • PF2 - Pathfinder Society characters were incorrectly being forbidden from selecting the Kobold ancestry.
  • PF2 - The Familiar's Spells list was not accessible from the Witch's class tab.
  • PF2 - The trained skills added by the class subtype abilities (such as investigator methodologies and oracle mysteries) could not select an alternate skill if the character had that as a trained skill through a background or other source,
  • PF2 - The damage bonus granted by the Barbarian's Rage ability was incorrectly typed as a Status bonus, leading to mistakes in stacking correctly.
  • PF2 - The Aasimar's Celestial Eyes feat wasn't granting Darkvision.
  • PF2 - The fighter class feat Brutish Shove had playtest rules in the summary text.
  • PF2 - The Druid's Enhanced Familiar feat can no longer be taken with the Familiar Master's Enhanced Familiar feat.
  • PF2 - Several backgrounds, such as Emissary, would generate errors if the skills they made trained were trained by something else.
  • PF2 - Shield Boss and Shield Spikes where not displaying correctly on the Play section.
  • PF2 - The Everstand Stance class feat was not increasing the damage done by Shield Boss and Shield Spikes.
  • PF2 - The Skill Increases adjustment was not working.
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