2020-08-12 (Build F7EBF39)

Last modified by Joe T on 2020/08/12 01:30

Client changes and fixes

  • Fixes HP inputs allowing non-integer and negative values to be copy and pasted into them and submitted, causing errors and other inconsistent behavior
  • PF2/SF - Re-organized the level information on the My Classes tab to improve the presentation.
  • PF2 - The Eldritch Nails feat was adding a Nails unarmed strike, but that strike could not add runes.
  • PF2 - In Spellbooks, some of the tables have been renamed to clarify their functions.
  • PF2 - Item spells were not grouping themselves by level and origin (like wand vs. scroll) in the Spells block of the Play tab correctly.
  • PF2 - Heightening was not grouping spells in the correct level within the Spells block on the Play tab.
  • SF - When increasing a skill over the maximum ranks allowed, the resulting validation message would shift the list of skills downward, which could result in misclicking a skill you hadn't intended.
  • Campaigns - Relabeled "Appears As" field on characters to "Race Appears As" for clarity

Game Mechanics

  • PF2 - The horn attack for the Dinosaur Form (triceratops) adjustment's attack was generating an error when you tried to roll its attack or damage.
  • PF2 - Champion's Reaction wasn't counting toward the two required feats for the champion dedication feat before you could take another dedication feat.
  • PF2 - The Ceaseless Shadows ancestry feat for halflings was missing its prerequisite for Distracting Shadows.
  • PF2 - An oracle's spells were not grouped by level on the Play tab.
  • PF2 - The Sentinel Dedication feat wasn't granting proficiency with heavy armor if the character was already proficient with light and medium armor.
  • PF2 - Status bonuses to speed were not being included in cases where a speed is granted that is equal to your land speed (for example, the Aasimar's Celestial Wings feat's fly speed was not getting the monk class' status bonus to speed).
  • PF2 - Spells granted by Magaambyan Attendant Dedication weren't being marked as trained.
  • PF2 - Characters who added Rogue Dedication and Basic or Advanced Trickery were seeing a special, lower level version of Magical Trickster which should be exclusive to the Arcane Trickster rogue's racket.
  • PF2 - When taking Halcyon Dedication, the slots on existing spellcasting where you are supposed to add your Halcyon spells, were counting Cantrips as 1st level spells.
  • PF2 - Instead of using a special "Makeshift Staff" that's specific to the Wizard's Staff Nexus thesis option, this option can now select the normal Staff weapon as the makeshift staff you create at low levels. Staff Nexus also had additional instructions added to clarify what steps to take after adding this ability.
  • PF2 - Several spells from the core rulebook, such as paralyze were not displaying the number of actions to cast them in their description.
  • PF2 - On a dual-class character, adding a feat that has sub-abilities (such as the Alchemist Dedication adding several alchemist class abilities) could cause those sub-abilities to be displayed on the class feat list of the other class, not the one they were originally added to.
  • PF2 - The stat summary for animal companions has been improved to better match the presentation in the book.
  • PF2 - Powerful Snares was listed as a 16th level feat instead of 8th level.
  • PF2 - Inspire Courage wasn't affecting polymorphed characters.
  • PF2 - Feats from the archetype selected by the Ancient Elf heritage weren't appearing as choices for both classes of a dual-classed character.
  • PF2 - Oracle Dedication wasn't recognizing the feats from its archetype correctly.
  • PF2 - Dual-classed characters were getting extra skill increases in some circumstances.
  • PF2 - In some cases, users could spend skill slots to make a skill trained, then not be refunded the spent slot if a later choice granted the same or better proficiency for free For example, if a Rogue made Thievery trained on the skill grid, and then chose the Thief racket, it would still count the Thievery selection towards the Rogue class' total number of skill selections.
  • PF2 - Sneak attack damage was not applying to bombs.
  • PF2 - With automatic bonus progression activated, the Fleet feat wasn't adding its speed bonus
  • PF2- The Additional Circus Trick feat from this Paizo blog: https://paizo.com/community/blog/v5748dyo6sh2k has been added to the Extinction Curse package.
  • PF2 - A cat animal companion was missing its additional 1d4 precision damage against flat-footed targets.
  • PF2 - Spells were not showing their ranges before being added to a character
  • PF2 - Special materials for shields were using the pricing for armor.
  • PF2 - A character with the Arcane School Spell wizard archetype feat was being prompted to add an extra wizard spell of that school.
  • SF - The celestial stole from Dead Suns #4 was incorrectly marked as prohibited for SFS play
  • SF - The instructions for the custom boons for Starfinder Society play were appearing on the printed character sheet.