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1 # Client Changes and Improvements
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3 - The Settings tab has been renamed "Character Settings", and is now located at the bottom of the Modifications section
4 - Improved presentation of the Create Character window in all themes
5 - PF2 - Added support for the Beginner Box ruleset
6 - PF2/PF1/SF - The previously retracted changes for selecting Deity/Alignment/Homeworld have been reinstated, after fixing some underlying issues.
7 - PF2/PF1/SF - Personal Details are now located on the Ancestry/Race tab instead of the Profile tab.
8 - PF2/PF1/SF - Improved the layout of the Starting Wealth section
9 - PF2/PF1/SF - Added a confirmation prompt when switching a character's organized play (e.g. PFS) status on or off.
10 - PF2/PF1 - Standardized ability score presentation between game systems
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12 # Client Bug Fixes
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14 - Fixed text descriptions not completely updating when switching between selected items when adding to a table
15 - PF1/PF2/SF - Fixed being unable to use decimals for custom item cost and weight/bulk.
16 - PF2 - Fixed the spells table being shown on the details tab for wands, staff, and scroll formulas.
17 - PF1 - Fixed not being properly charged currency when buying a customized item
18 - PF2 - Fixed a table for ammunition formulas being missing from the formulas tab
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20 # Game Mechanics
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22 * PF2/SF/PF1 - You were incorrectly allowed to select multiple deities. This limit has now been imposed, and a house rule in the Shared Campaign Options has been added that allows you to ignore this limit.
23 * PF1/SF - The rule that you must have an ability score of at least 10 + spell level in order to cast spells of a particular level is not always obvious, so if this is the case, a blue notification will alert you to why some of the spell levels you should have based on your level are not available yet.
24 * SF - You were incorrectly allowed to select multiple home planets, gaining the bonus languages from each one. This limit has now been imposed, and a house rule in the Shared Campaign Options has been added that allows you to ignore this limit.
25 * PF2 - On a draconic instinct barbarian who was raging and who was using a weapon with a rune that adds additional damage (such as frost or corrosive), the bonus elemental damage from the rage was added to the damage added by the rune (and was doubled and turned into that type of damage - Cold or Acid, for example).
26 * PF2 - The Orichalcum material was only adding its bonus to the number of property runes allowed if the weapon/armor was currently equipped.
27 * PF2 - The slow spell was missing its save information.
28 * PF2 - The enfeebled condition was applying its penalty to attack rolls with finesse weapons.
29 * PF2 - The enfeebled condition was applying its penalty to damage rolls made with finesse weapons by a rogue with the thief racket.
30 * PF2 - The Apex Companion feat's Animal Companion prereq was only satisfied by the Animal Companion feat, and wasn't properly detecting the animal companion added through the Animal order
31 * PF2 - In the Sorcerer archetype, the Basic Blood Potency, Basic Bloodline Spell and Advanced Blood Potency feats were not counted when determining if at least two feats from that archetype had been selected and a new archetype can be started.
32 * PF2 - In the Rogue Archetype, the Uncanny Dodge feat was not counted when determining if at least two feats from that archetype had been selected and a new archetype can be started.
33 * PF2 - Abilities whose DC is the better of the character's Class or Spell DCs (such as Kobold Breath) were only being based off the class DC, even if a spell DC was higher.
34 * PF2 - The table for the Linguistic Nexus relic gift was showing on the Added Abilities tab. It now shows on the same tab as the base item.
35 * PF2 - The aggravating Scratch, Bloody Blows. Pristine Weapon, Bloodletting Fangs, Accursed Claws, Thorned Seedpod and Coating of Slime feats' extra damage on a critical hit was not clear in the die roller that the damage is only on a crit.
36 * PF2 - The Flaming and Greater Flaming runes' extra damage on a critical hit was not clear in the die roller that the damage is only on a crit.
37 * PF2 - The bite attack for Dinosaur Form (tyrannosaurus) would report a red pop-up error message when its attack/damage rolls were opened.
38 * PF2 - A Thunderstone (any power level) would report a red pop-up error message when its attack/damage rolls were opened.
39 * PF2 - Holy Water and Unholy Water would report red pop-up error messages when their attack/damage rolls were opened.
40 * PF2 - Low and High grade special materials included their grade in the names they added to weapons/armor, making them unwieldy.
41 * PF2 - Young green dragon was applying acid damage to bite instead of poison.
42 * PF2 - The master ability Spell Battery could not select a spontaneous spellcasting type for which spellcasting to improve.
43 * PF1 - The Pearl of Power (all levels) and Pearl of Puissance were incorrectly set as consumable items.
44 * PF1 - Some of the bonus feat tables were not showing for a hunter's animal companion.
45 * PF1 - A Custom/Metamagic spell could not select the base spell.
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